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Pre-Fixe with Animation Lounge – with Kaleidoscube

Together with the Film- und Medienfestival gGmbH (organizer of Stuttgart International Festival of Animated Film) and the AMCRSMFG organizes the Pre Fixe with Animation Lounge as a prelude to the monthly network meeting of the film industry (Jour Fixe). Speakers from the animation film scene present practical examples of current projects and provide insights into their work.

The next Animation Lounge will take place on Monday, March 10, 2025, 18:00 CET. Dominik Schön, Managing Director, Founder & Game Designer of the Stuttgart-based game studio Kaleidoscube, presents the newly announced video game RECUR, which they are currently developing, and shares insights into the biggest challenges of the development process. A wild journey to the end of the world and back – in RECUR, time is linked to the player’s position. By running and jumping, players must manipulate time to save a city from an endlessly recurring catastrophe.

The event will take place at the Kulturzentrum Merlin, Augustenstraße 72, 70178 Stuttgart. Admission is free.

Dominik Schön, Kaleidoscube
Artwork RECUR
Screenshot RECUR
Screenshot RECUR

All participants are cordially invited to attend the subsequent MFG Jour Fixe from 19:00 CET. The Jour Fixe offers a unique opportunity for exchange and networking with colleagues from the MFG Film Funding Unit.

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Pre Fixe with Animation Lounge: Die auditive Ebene im Animationsfilm

Together with the Film- und Medienfestival gGmbH (organizer of Stuttgart International Festival of Animated Film) and the AMCRSMFG organizes the Pre Fixe with Animation Lounge as a prelude to the monthly network meeting of the film industry (Jour Fixe), at which speakers from the animation film scene report on current projects using practical examples and provide insights into their work.

On Monday, March 11, 2024 at 18:00 CET, Foley artist and sound designer Luis Schöffend will talk about “Die auditive Ebene im Animationsfilm” (The auditory level in animated film).

In animated films, sound design plays a crucial role as there’s no traditional original sound like in game or documentary films. Foley artist and sound designer Luis Schöffend provides insight into organizational, creative, and technical aspects relevant to sound design in animated films. The presentation is aimed at all professionals in the animation film industry, as well as interested listeners from other fields. Through various film examples, it becomes apparent how handcrafted sounds and creative sound designs breathe life into animated images. And just as diverse as each film is, so too is the consideration for sound design.

Sound creation
Luis Schöffend

Luis Schöffend works as a sound effects artist on animated, dramatic, and documentary films, games, radio plays, theater, and performances. As a sound designer, his work is predominantly heard in animated films and series, as well as in experimental formats. The films and their sound design in which Luis has been involved have been recognized multiple times, including winning the German Film Award (“Lola, Best Sound Design”) and at the Filmfest Dresden (“Goldener Reiter, Filmton”).

The event will take place at the Kulturzentrum Merlin, Augustenstraße 72, 70178 Stuttgart. Admission is free.

More information