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Panel Discussion: Gaming@Museum

© MFG Baden-Württemberg

Games and other playful formats create connections – and open up new opportunities for museums in terms of education and participation. With the panel discussion “Gaming@Museum – neue Spielräume für Co-Creation?on November 12, 2025, 18:00 CET, MFG Baden-Württemberg is highlighting the potential of games for culture as part of the Level Up! Gamification im Museum program. The focus lies on the question of how museums can become more open and co-creative spaces.

Actors from museums, academia, cultural policy, media education, and the games and creative industries will discuss playful formats for culture as well as the opportunities and challenges of cooperation. Taking part in the discussion are:

  • State Secretary Arne Braun (Ministerium für Wissenschaft, Forschung und Kunst BW)
  • Kevin Körner (Lecturer Digital Humanities, Universität Tübingen)
  • Jonas Kirchner (Managing Director Pixelcloud)
  • Laura Schuppli (Curator of Digital Media at the Stadtmuseum Aarau & Co-Founder Spielekultur GmbH)
  • Dejan Simonović (Media Education Officer ComputerSpielSchule Stuttgart)

Moderation: Tina Lorenz (Head of Hertzlab, ZKM Karlsruhe

Afterwards, MFG invites attendees to a reception for networking and exchange. Previously, starting at 16:00 CET, visitors can explore and try out different video game genres and consoles – guided by puzzle designer and game author Annekatrin Baumann.

Venue: Literaturhaus Stuttgart, 1. OG
Breitscheidstraße 4
70174 Stuttgart

Registration until November 11, 2025

Source and more information

Symposium „Unlocked – Gaming öffnet Kultur“

Screenshot https://unlocked-symposium.de/

From November 9 to 11, 2023, the symposium “Unlocked – Gaming öffnet Kultur” will bring together different players from cultural education and the gaming industry and network them with each other. Keynote speeches, panel discussions and practical workshops will address connections, possible applications and future-oriented education methods in practice and make them tangible. At the conference, three fundamental aspects will be addressed, which have an essential influence on the connection between gaming and culture: Accessibility, Collaboration and Experience. The aim of the symposium is a lively discourse about the future of the physical place ‘museum’, about interactive possibilities in cultural education and about the chances that such an exhibition can mean for the role of the visitor.

Some HEROES of the AMCRS are also among the speakers – Jan Pinkava, Head of Filmakademie Baden-Württemberg’s Animationsinstitut, and Anna Katharina Brinkschulte, Senior Lecturer Interactive Media at Animationsinstitut as well as Sebastian König, Interaction Designer and Technical Artist halbautomaten.

All speakers | Full program

Location: Staatliche Akademie der Bildenden Künste Stuttgart, Neubau II, Am Weißenhof 1 / 70191 Stuttgart

Participation in the event is free of charge, pre-registration is requested. Further information at https://unlocked-symposium.de/.

The symposium “Unlocked – Gaming öffnet Kultur” is organized by “Inkubator”, the class for basic design and experimental design of the ABK Stuttgart, and the Linden-Museum Stuttgart and co-curated by Studio finster3000.